D. Patterson 14 Posted November 10, 2014 When I deleteVehicle on an object that was attached to a rope, I get CTD, is there other code I can use to accomplish the same thing? Share this post Link to post Share on other sites
iceman77 18 Posted November 10, 2014 Don't know much about the new sling loading and ropes, but did you detatch the rope / object first and then delete the object? The CTD sounds bad though. Maybe a ticket is needed? Share this post Link to post Share on other sites
Beerkan 71 Posted November 10, 2014 I'm still playing with these new commands, but what I understand you have to do is ropeCreate then ropeDetach then ropeDestroy For example _chopper ropeDetach _slingrope; ropeDestroy _slingrope; In the above example I had created the _slingrope with _slingrope = ropeCreate [_chopper, "slingload0", _cargo, [0,0,0], _slingropeoffset]; Bear in mind this is WIP. Share this post Link to post Share on other sites