Gidcon 0 Posted September 21, 2002 primaryWeapon vehicle example given : </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">primaryWeapon player<span id='postcolor'> I've tried it and it tells me that i have an unknown operator I tried : </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">primaryWeapon w3<span id='postcolor'> Want to use it to c if a player has any type of weapon in script it would look like something like this </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> #Weaponcheck _wepcheck = primaryWeapon w9 ?not(_wepcheck == "") : goto "Haswep" ~5 goto "Weaponcheck" #Haswep armed = true exit<span id='postcolor'> any suggestions on how this could be done with or without this command Share this post Link to post Share on other sites
GAMEER_77 0 Posted September 21, 2002 The primaryweapon command ets the currewnt primary weapon of a unit. Like an M16 or HK: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Primaryweapon player<span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">? Primaryweapon player == "HK":removeallweapons player <span id='postcolor'> PEACE Share this post Link to post Share on other sites
suma 8 Posted September 21, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gidcon @ Sep. 21 2002,08:08)</td></tr><tr><td id="QUOTE">primaryWeapon vehicle I've tried it and it tells me that i have an unknown operator any suggestions on how this could be done with or without this command<span id='postcolor'> Compatibility: Version 1.75 required. You did not write what version are you using. Resistance (1.76) or plain OFP (1.00-1.46)? Share this post Link to post Share on other sites