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itsdonjon

Some roads don't work

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Hey there! ATM i'm trying to implement roads on my island. I use the polylines and define everything in the database properties.

Problem is: Some roads work, others don't. There is no difference in the database (well, ofcourse the id is different).

Does anyone know what my problem is?

Greetz, Don!

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Are they on different layers?

If so I believe all shapes and layer need to be visible or they will not export.

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WHEN they are on different layers, it was not my decision. How can i find that out/change that?

PS: I just looked it up in the layers manager, all shapes are in the "default area".

Any other ideas?

Edited by ItsDonJon

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Any way you can post a screenshot of you database table

And a pastebin of your roadslib config

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Of course:

This is working problem.jpg

And this is not: problem2.jpg

And this is my roadslib.cfg:

class RoadTypesLibrary
{
   class Road0001
   {
    order=1;
width = 14;
    mainStrTex      = "a3\roads_f\roads_ae\data\surf_roadtarmac_highway_ca.paa";  // lowercase!
    mainTerTex      = "a3\roads_f\roads_ae\data\surf_roadtarmac_highway_end_ca.paa";
    mainMat         = "a3\roads_f\roads_ae\data\surf_roadtarmac_highway.rvmat";
    map             = "main road";
    AIpathOffset = 3;
   };
   class Road0002
   {
    order=2; 
 width = 10;
    mainStrTex      = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road_ca.paa";  // lowercase!
    mainTerTex      = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road_end_ca.paa";
    mainMat         = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road.rvmat";
    map             = "road";
    AIpathOffset = 2.5;
   };
   class Road0003
   {
    order=3;
 width = 10;
    mainStrTex      = "a3\roads_f\roads_ae\data\surf_roaddirt_road_ca.paa";  // lowercase!
    mainTerTex      = "a3\roads_f\roads_ae\data\surf_roaddirt_road_end_ca.paa";
    mainMat         = "a3\roads_f\roads_ae\data\surf_roaddirt_road.rvmat";
    map             = "track";
    AIpathOffset = 2.5;
   };	
class Road0004
   {
    order=4;
 width = 10;
    mainStrTex      = "a3\roads_f\roads_ae\data\surf_roadconcrete_city_road_ca.paa";  // lowercase!
    mainTerTex      = "a3\roads_f\roads_ae\data\surf_roadconcrete_city_road_end_ca.paa";
    mainMat         = "a3\roads_f\roads_ae\data\surf_roadconcrete_city_road.rvmat";
    map             = "track";
    AIpathOffset = 2.5;
   };
class Road0005
   {
    order=5;
 width = 7;
    mainStrTex      = "a3\roads_f\roads_ae\data\surf_roaddirt_path_ca.paa";  // lowercase!
    mainTerTex      = "a3\roads_f\roads_ae\data\surf_roaddirt_path_end_ca.paa";
    mainMat         = "a3\roads_f\roads_ae\data\surf_roaddirt_path.rvmat";
    map             = "track";
    AIpathOffset = 2;	 
   };
};

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Hey! So i just restarted TB and tried it again (i actually did this 3 times before posting) and now it works..don't ask me why!

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