Marve_XT 12 Posted October 18, 2014 so i have been looking for a way of using 1 bag instead of 2 bags for establishing mortar , make it a one man's job , i have stumbled among this by google : http://killzonekid.com/arma-scripting-tutorials-mk6-mortar-modification-script/ the problem is i don't understand it , how can i actually put this in my config ? :j: Share this post Link to post Share on other sites
eggbeast 3684 Posted October 20, 2014 you could do it more simply run a loop on the player at init that checks his bagtype and if he has a mortarbag, allow him to spawn a tripod then assemble his mortar. Share this post Link to post Share on other sites
m1lkm8n 411 Posted October 20, 2014 I'm confused. U mean when you break down a mortar you want it in one bag instead of two? If that's the case isn't there a config entry for what an object breaks down into? You could just make ur own config with only one bag. I made a huge crane break down into two bags with a simple config entry. Share this post Link to post Share on other sites
eggbeast 3684 Posted October 21, 2014 1 bag instead of 2 bags for establishing mortar he means to build a mortar without needing a tripod. given the code is looking for a nearby tripod bag if you have a mortar bag, or vice versa, you need to spawn a necessary partner bag (e.g. tripod) to enable you to build your mortar using only the bag you are carrying. if you don't mind modding you could even make an invisible tripod bag... Share this post Link to post Share on other sites