Shabadu 0 Posted September 18, 2002 Since everyone wants weapons that behave as they do in real life, would it be worth including jamming in the game? Since in real life you have to stop and clear the jam before you can continue, would we lose too much of the game to this? Share this post Link to post Share on other sites
WhoCares 0 Posted September 18, 2002 Yes, indeed. But this is not a question of mission editing but a feature request, most likely for OFP2 and thus it belongs to the according topic in the General section. Don't hesitate to read the whole topic, as I am sure, that this has already been mentioned before *Closing* Share this post Link to post Share on other sites
Goeth 0 Posted September 18, 2002 *Opening* Jammin would be real nice addition. AA is one fu...d up game but the jammin in it is nice feature.(hmm....i think it´s the best part of that whole game.) 1 Share this post Link to post Share on other sites
WhoCares 0 Posted September 18, 2002 I think, the bouncing, time fused grenades, that can be rolled and thrown are also very good, and SAW operating is more fun as well, but it still doesn't belong to Mission Editing. Share this post Link to post Share on other sites
ralphwiggum 6 Posted September 18, 2002 wrong section, and there's is OFP2 feature request thread too. closing Share this post Link to post Share on other sites