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Shabadu

Jamming

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Since everyone wants weapons that behave as they do in real life, would it be worth including jamming in the game? Since in real life you have to stop and clear the jam before you can continue, would we lose too much of the game to this?

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Yes, indeed.

But this is not a question of mission editing but a feature request, most likely for OFP2 and thus it belongs to the according topic in the General section. Don't hesitate to read the whole topic, as I am sure, that this has already been mentioned before wink.gif

*Closing*

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*Opening*

Jammin would be real nice addition. AA is one fu...d up game but the jammin in it is nice feature.(hmm....i think it´s the best part of that whole game.)

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I think, the bouncing, time fused grenades, that can be rolled and thrown are also very good, and SAW operating is more fun as well, but it still doesn't belong to Mission Editing.

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