malakdecaen 3 Posted October 13, 2014 Hi everybody and thank you by advance to taking time for my problem ;) I got a problem with an animation on my creature for my project . The creature do a jump on a character but the physic doesn't work , the creature jumps on the player but the player does not fall to the ground, the creature through the player :( i've already tried to setup a collision shape but that doesn't solve the problem . the collisionshape work fine when the creature run or walk . Maybe i missed up something ? Thanks a lot for your time . Share this post Link to post Share on other sites
pettka 694 Posted October 15, 2014 I have some bad news for You as characters in Arma 3 aren't PhysX entities on their own and are affected by PhysX only in certain moments (being hit or killed, as far as I remember, maybe some other case) :icon_evil: Share this post Link to post Share on other sites
das attorney 858 Posted October 15, 2014 You could: spawn an invisible physics object at [0,0,0] (for example) disable collision with the dino and object then setPos it over the character and setVelocity [0,0,-5] or similar Share this post Link to post Share on other sites
malakdecaen 3 Posted October 16, 2014 thank you very much for your reply ; i think the best way is like you say Das Attorney spawn invisible object ;) Thanks guys i will try that way . Share this post Link to post Share on other sites