Paaris 0 Posted January 2, 2002 If I put this to a soldier's int field, the guy doesn't start to dip... this switchmove "FXStandFromDip" I saw the soldiers dip in the original campaing. How do I make the soldiers dip??? Share this post Link to post Share on other sites
MP 0 Posted January 2, 2002 It's this switchmove "FXStandToDip" +any effect like this where it start's with the "FX" has to be triggered with a script. Share this post Link to post Share on other sites
Rob 1 Posted January 2, 2002 no it doesn't mp you can use it in a trigger or the units init field. Share this post Link to post Share on other sites
Paaris 0 Posted January 2, 2002 Now I got it working... Thanks to the encrypted campaign files =) Share this post Link to post Share on other sites
MP 0 Posted January 3, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Rob on 6:37 pm on Jan. 2, 2002 no it doesn't mp you can use it in a trigger or the units init field. <span id='postcolor'> Mever work's for me mate. Share this post Link to post Share on other sites
Rob 1 Posted January 3, 2002 you must write it wrong then. o btw you HAVE! to grp the trig with the unit. Share this post Link to post Share on other sites
InqWiper 0 Posted January 3, 2002 If it doesnt work in init field, try with a trigger, thats what I do. Share this post Link to post Share on other sites
Rob 1 Posted January 4, 2002 Well i dont know how your doing it then because i was using it yesturday in a cutscene for our campaign and it worked... this setbehaviour "safe"; this switchmove "Fxstandtodip" Share this post Link to post Share on other sites