Bucic 1 Posted September 24, 2014 Nothing new http://forums.bistudio.com/showthread.php?159599-%28SSAO%29-Ambient-Occlusion-Video-Setting&highlight=ssao I just didn't want to necromance the old thread. Are there any plans to (drastically) improve upon it? Share this post Link to post Share on other sites
Bouben 3 Posted September 25, 2014 Nothing newhttp://forums.bistudio.com/showthread.php?159599-%28SSAO%29-Ambient-Occlusion-Video-Setting&highlight=ssao I just didn't want to necromance the old thread. Are there any plans to (drastically) improve upon it? Are you aware of a fact that the effect should be very subtle? SSAO is not a wow-effect type of thing. It is more like a finishing touch to the overly great picture that makes things looking more photo-realistic if used right. I consider SSAO to be superior to now used, too explicit HDAO/HBAO. Share this post Link to post Share on other sites
fareast 20 Posted September 25, 2014 Just use HDAO..its noticeable and more accurate than ssao.. Share this post Link to post Share on other sites
Bucic 1 Posted September 25, 2014 (edited) I'm comparing HDAO,Hence the title, vs disabled, sunny day, buildings and scraps plus my weapon. The difference is barely noticeable even with a side by side sshot comparison. So it's not subtle but rather barely noticeable. Hence the title. And yes, I'm aware of how it should look like and how it looks like in other games. I could swear it was easily noticeable before recent patches. I'll post some screenshots lat Edited September 25, 2014 by Bucic Share this post Link to post Share on other sites
Bouben 3 Posted September 25, 2014 I'm comparing HDAO,Hence the title, vs disabled, sunny day, buildings and scraps plus my weapon. The difference is barely noticeable even with a side by side sshot comparison. So it's not subtle but rather barely noticeable. Hence the title. And yes, I'm aware of how it should look like and how it looks like in other games.I could swear it was easily noticeable before recent patches. I'll post some screenshots lat Could you please post an example (screenshot) of a game where it is according to your taste? Thank you. Share this post Link to post Share on other sites
Bucic 1 Posted September 25, 2014 Could you please post an example (screenshot) of a game where it is according to your taste? Thank you. I won't because I know where this is going :) I'll post in-arms shots. Stay tuned. Share this post Link to post Share on other sites
Bucic 1 Posted September 25, 2014 OK, there you go. A set of shots plus my current settings. Please note the file names. 'SSAOmax' means HDAO. I've tested also the regular SSAO at high but it wasn't much more eviden't either so I didn't make a separate set of shots for it. As for the 'it was more apparent before recent updates' - I'm pretty sure I could see the difference right away. I specifically recall that I've noticed that some SSAO settings made even grass patches and minor bushes oclude the nearest surroundings/ground. https://onedrive.live.com/redir?resid=66CF2646234394FC!24510&authkey=!AJnx2FgJn7RQ60M&ithint=folder%2cjpg Radeon 6850 Windows 7 x64 latest catalyst, defaults Share this post Link to post Share on other sites
Bouben 3 Posted September 26, 2014 OK, there you go. A set of shots plus my current settings. Please note the file names. 'SSAOmax' means HDAO. I've tested also the regular SSAO at high but it wasn't much more eviden't either so I didn't make a separate set of shots for it. As for the 'it was more apparent before recent updates' - I'm pretty sure I could see the difference right away. I specifically recall that I've noticed that some SSAO settings made even grass patches and minor bushes oclude the nearest surroundings/ground.https://onedrive.live.com/redir?resid=66CF2646234394FC!24510&authkey=!AJnx2FgJn7RQ60M&ithint=folder%2cjpg Radeon 6850 Windows 7 x64 latest catalyst, defaults It is definitely barely noticeable when we ignore buildings. Share this post Link to post Share on other sites