Rytuklis 10 Posted August 30, 2014 Hello again. So I have a cutscene at the beggining of the mission (it's in the actual mission, not the intro) but I can't get it to terminate after it's done and switch to gameplay. Help? This is my code: ; **************************************************************** ; Script file for Armed Assault ; Created by: TODO: Author Name ; **************************************************************** titleCut ["Four hours later..","BLACK FADED",4] ~4 titleCut ["","BLACK IN",2] _camera = "camera" camCreate [3614.17,10183.72,0.48]; _camera cameraEffect ["internal","back"] ;comment "14:52:02"; _camera camPrepareTarget [-76523.34,-47826.02,-14576.42]; _camera camPreparePos [3614.17,10183.72,0.48]; _camera camPrepareFOV 0.700; _camera camCommitPrepared 2 @camcommitted _camera ;comment "14:52:02"; _camera camPrepareTarget csat2; _camera camsettarget csat2; _camera camPreparePos [3614.17,10183.72,0.48]; _camera camPrepareFOV 0.700; _camera camCommitPrepared 4 @camcommitted _camera ~6 ;comment "14:52:02"; _camera camPrepareTarget aleksis; _camera camsettarget aleksis; _camera camPreparePos [3614.17,10183.72,0.48]; _camera camPrepareFOV 0.700; _camera camCommitPrepared 7 @camcommitted _camera titleCut ["","BLACK OUT",2 ~2 titleCut ["","BLACK FADED",2] ~2 titleCut ["","BLACK IN",2] player switchmove "Acts_starterPistol_out" _camera = "camera" camCreate [3613.32,10183.21,1.51]; _camera cameraEffect ["internal","back"]; ;comment "15:03:30"; _camera camPrepareTarget [-48813.88,-72832.21,-18955.82]; _camera camPreparePos [3613.32,10183.21,1.51]; _camera camPrepareFOV 0.700; _camera camCommitPrepared 5 @camcommitted _camera camdestroy _camera camintroend = true Share this post Link to post Share on other sites
killzone_kid 1326 Posted August 30, 2014 insert _camera cameraEffect ["terminate","back"] before camdestroy _camera Share this post Link to post Share on other sites