BEAKSBY 11 Posted August 24, 2014 HI ALL, How do I keep my AI from ejecting from a plane? I don't see the opposite of the following? soldierOne action ["Eject", vehicle soldierOne]; Share this post Link to post Share on other sites
John Spartan 89 Posted August 24, 2014 Give this one a try - https://community.bistudio.com/wiki/lock depends on conditions and final goal but might be a solution. Share this post Link to post Share on other sites
2nd ranger 282 Posted August 24, 2014 You can add an eventHandler to the plane that detects when someone tries to get out, and put them back in again or delete them or whatever. nameofplane addeventhandler ["getout",{ _vehicle = _this select 0; _position = _this select 1; _unit = _this select 2; if (_position == "DRIVER") then { _unit moveinDriver _vehicle; } else { _unit moveinCargo _vehicle; }: }]; Share this post Link to post Share on other sites