capttyco 11 Posted August 22, 2014 Just a recommendation for your camo, you may want to desaturate the color and tone down the brightness a bit. If you look at marpat its colors are much more subdued than what you have there. There is also a tendency because of Arma lighting for colors to show up much brighter in-game than in your texture editor. Share this post Link to post Share on other sites
LykosMactire 298 Posted August 22, 2014 the vest needs work and you need to move the flag patch as the new BI update changed its position Share this post Link to post Share on other sites
Terramesa 66 Posted August 22, 2014 I'll get right on it, thanks guys. Share this post Link to post Share on other sites
Terramesa 66 Posted August 23, 2014 I have another question, do you know of any mods (WIP or done) for Arma 3 that have exposed turrets for the mraps. something like this: http://kansastag.gov/AdvHTML_Upload/IMG_6130.JPG ---------- Post added at 01:25 ---------- Previous post was at 01:24 ---------- New camo redux Des http://imgur.com/OOwbRuS Armor http://imgur.com/8Qmumxo wood http://imgur.com/7y8NBJh Share this post Link to post Share on other sites
LykosMactire 298 Posted August 23, 2014 I have another question, do you know of any mods (WIP or done) for Arma 3 that have exposed turrets for the mraps. something like this: http://kansastag.gov/AdvHTML_Upload/IMG_6130.JPG---------- Post added at 01:25 ---------- Previous post was at 01:24 ---------- New camo redux Des http://imgur.com/OOwbRuS Armor http://imgur.com/8Qmumxo wood http://imgur.com/7y8NBJh nope BI forbids the modification unless source models released Share this post Link to post Share on other sites
Terramesa 66 Posted August 23, 2014 nope BI forbids the modification unless source models released Ah ok, guess I'll have to make a couple of custom M-ATVs myself. one day. ---------- Post added at 02:44 ---------- Previous post was at 02:43 ---------- @AngelWingGamingJacob, do you know your way around config? because I want to test the inf. textures in-game. Share this post Link to post Share on other sites
LykosMactire 298 Posted August 23, 2014 Ah ok, guess I'll have to make a couple of custom M-ATVs myself. one day.---------- Post added at 02:44 ---------- Previous post was at 02:43 ---------- @AngelWingGamingJacob, do you know your way around config? because I want to test the inf. textures in-game. sadly no, Atin does the configs for our mods. but you can test uniforms atleast by using the setobjecttexture command this setObjectTexture [0, "texture.paa"] Share this post Link to post Share on other sites
Terramesa 66 Posted August 23, 2014 cool, I'll give it a try Share this post Link to post Share on other sites
Terramesa 66 Posted August 28, 2014 I have a question for everyone. How long do you reckon the M1A1 Abrams has left in its life cycle, and what do you think it will be replaced by? Share this post Link to post Share on other sites
LykosMactire 298 Posted August 28, 2014 I have a question for everyone. How long do you reckon the M1A1 Abrams has left in its life cycle, and what do you think it will be replaced by? well the M1A3 is going in/is in testing this year. so i'd say probably into the mid to late 2050s. if there was a replacement....well if there ever will be, would have a currently non existant armor that would be able to withstand quite a bit of punishment. Share this post Link to post Share on other sites
Terramesa 66 Posted August 28, 2014 So I guess the Merkava MK.4 isn't going to be with the U.S. Military by 2030, as the game depicts. Interesting. But then again, this is the Armaverse and anything can happen. Say if we are using the Armaverse, what do you think about the Leopard 2 A6 -PSO being on the BLUFOR side instead of the Merkava? Edit- I just releized that the indep. side uses the Leopard tank, A4 i think. Share this post Link to post Share on other sites
LykosMactire 298 Posted August 28, 2014 So I guess the Merkava MK.4 isn't going to be with the U.S. Military by 2030, as the game depicts. Interesting. But then again, this is the Armaverse and anything can happen. Say if we are using the Armaverse, what do you think about the Leopard 2 A6 -PSO being on the BLUFOR side instead of the Merkava?Edit- I just releized that the indep. side uses the Leopard tank, A4 i think. we would never go for it, its not efficient and its not a NATO origin tank. the best bet for a tank is take the ArmA 2 model and modify it to look ArmA 3 time period like Share this post Link to post Share on other sites
Terramesa 66 Posted August 28, 2014 Ok, thanks. I wasn't too sure about that at first. Share this post Link to post Share on other sites
LykosMactire 298 Posted August 28, 2014 Ok, thanks. I wasn't too sure about that at first. i would modify the model for you...but apperently bulldozer and my P drive took a crap and ran off to have babies somewhere in the bahamas Share this post Link to post Share on other sites
Terramesa 66 Posted August 28, 2014 i would modify the model for you...but apperently bulldozer and my P drive took a crap and ran off to have babies somewhere in the bahamas that's pretty nice of you, but I need to get my head around the inf. config first and put my retextures in-game, with the helmet, armor and uniform. Share this post Link to post Share on other sites
Terramesa 66 Posted August 30, 2014 mod update: I won't be including boats and ships in this mod but I will include them in a future mod. maybe U.S Navy in the 2030's? but that's after I finish this one. Share this post Link to post Share on other sites