gfresco 21 Posted August 7, 2014 I am making a mission where the entire map has dynamically spawning enemies and civilians. I would like to add a system where there are randomly generated tasks that would prompt the player(s) to traverse the map. By randomly generated I just mean whatever task the player is prompted to do is random, I wouldn't be opposed to manually creating the locations for each task provided. The tasks in of themselves would ideally be very simple. The tasks I'd like to be randomly generated are: 1) Meet with civilian elder/leaders at a specific area. 2) Move & investigate an area (or series of areas, basically an externally directed patrol.) 3)Provide security (hold for a period of time) a specific village/location 4) Transport medical/food supplies from POINT A to POINT B I know how to make very simple tasks in-game via the task module, but I don't know how to make a system that would randomly select from a pool of tasks and assign them. I also don't know how to fully set up the task-ideas I listed above. If anyone could point me towards resources/guides/pre-existing scripts that handle this sort of thing, or offer me personal direction in scripting something myself, I would be very grateful Share this post Link to post Share on other sites
-=2RTR=- Somnus 0 Posted November 20, 2014 Bummer... I'm in the same boat mate... Any joy in finding a resource? Share this post Link to post Share on other sites
cosmic10r 2331 Posted November 20, 2014 This may help http://www.armaholic.com/page.php?id=21971 http://forums.bistudio.com/showthread.php?180196-Zenophon-s-ArmA-3-Co-op-Mission-Making-Framework take a look at the instructions. Be aware that what you are trying to setup is going to involve some scripting knowledge. .. Share this post Link to post Share on other sites