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rip31st

Max shape file poly count

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Quick question. Is there a limit per map? And does it count towards the overall object limit?

Edited by Rip31st

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I haven't run into a limit yet and I had over 2000+ roads on a terrain.

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I've got a couple hundred thousand probably. :crazy_o: Maybe a million. I've submitted my errors to the ol' issue tracker. Just waiting to hear back, but thought I'd check here.

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I've got a couple hundred thousand probably. :crazy_o: Maybe a million. I've submitted my errors to the ol' issue tracker. Just waiting to hear back, but thought I'd check here.

hehe I feel inadequate now :D

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I've got a couple hundred thousand probably. :crazy_o: Maybe a million. I've submitted my errors to the ol' issue tracker. Just waiting to hear back, but thought I'd check here.
hehe I feel inadequate now :D

LOL :rolleyes:

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This is slightly off-topic but there is one limit I ran into while writing my A2 to A3 road converter; Terrain Builder fails to handle roads with more than (around) 512 points.

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This is slightly off-topic but there is one limit I ran into while writing my A2 to A3 road converter; Terrain Builder fails to handle roads with more than (around) 512 points.

500! That's it! I'm not sure yet what exactly is going on, but I have a feeling there is some limitation in place that's not in a manual somewhere. Maybe they'll chime in and let us know.

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