-ami- mofo 13 Posted August 4, 2014 Hi guys I can add 1 first aid kit to a unit in the editor with this this addItem "FirstAidkit"; But couldn't get 3 first aid kits by doing this this addItem ["FirstAidKit",3]; Is there a way to add multiple FAK's? Also I found some BIS anims that work by adding (ie) [this,"REPAIR_VEH_PRONE"] call BIS_fnc_ambientAnim; */ to the units init in the editor. However is there a way for the unit to snap out of whatever animation he is doing if he gets shot at? Probably no point using these anims if there's going to be a firefight all around the unit and he just keeps doing what he's doing. Kind of an immersion killer.... Share this post Link to post Share on other sites
Beerkan 71 Posted August 4, 2014 This will give the unit 4 FirstAidKit's {this addItem "FirstAidkit";} foreach [1,2,3,4]; Or put items into the units vest, backpack and uniform. Adapt this to suit //Give unit ammo and extras and place in Uniform, Vest and Backpack {this addItemToUniform "HandGrenade"} foreach [1,2,3,4,5]; {this addItemToVest "3Rnd_HE_Grenade_shell"} foreach [1,2,3,4,5,6,7]; {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer"} foreach [1,2,3]; this addItemToVest "SmokeShell"; this addItemToVest "Chemlight_blue"; {this addItemToBackpack "FirstAidKit";} foreach [1,2,3,4,5,6,7,8]; {this addItemToBackpack "HandGrenade";} foreach [1,2,3,4,5]; {this addItemToBackpack "30Rnd_65x39_caseless_mag_Tracer";} foreach [1,2,3,4,5]; {this addItemToBackpack "3Rnd_HE_Grenade_shell";} foreach [1,2,3]; Share this post Link to post Share on other sites
Larrow 2822 Posted August 5, 2014 However is there a way for the unit to snap out of whatever animation he is doing if he gets shot at? Probably no point using these anims if there's going to be a firefight all around the unit and he just keeps doing what he's doing. Kind of an immersion killer.... See THIS post. Share this post Link to post Share on other sites
-ami- mofo 13 Posted August 6, 2014 Thanks guys.. all sorted. :-) Share this post Link to post Share on other sites