gobi42 15 Posted August 3, 2014 So i found a cool mod i'll like to add to a local mission to mess around with. i in no way shape or form want to do host it/take over ownership, or anything like that. I only want to do this for my private personal use. The mod hasn't been updated or commented on by the dev in about a year, and as we all know the 1.24 update broke sound. So i want to fix it in the config.bin and rebuild the pbo file. ow i have got the config.bin unbinarized, and edited. My issue is i can't seem to get it to binarize. I try and use arma 3 tools (official, non dev branch) and do it though binarize but that gets a fatal error and has to close, try using addon builder with binarize checked, get and error in cpp file, doesn't tell me what it is or give me the line the error occurred on, and give build failed result error=1. Any idea's would be great guys. here is the mod i'm trying to work on Scar LK Share this post Link to post Share on other sites
TheMightyKovacs 6 Posted August 3, 2014 If you use PBO View theres a pack option on the toolbar, and it'll binarize the addon. Share this post Link to post Share on other sites
gobi42 15 Posted August 4, 2014 Is there a way to do it that shows you where the error is? I got sound working for the gun, but still have no sound as soon as I put the suppressor on it, tried the way the suppressor is configured in both the hlc ar15 pack and the way massi did it on his mods neither way worked. Do I need to add some more code or change code somewhere other than in the suppressor class and weapon main class? Share this post Link to post Share on other sites
TheMightyKovacs 6 Posted August 5, 2014 Yeah, you'll probably have to change a lot of configs, but IDK. Share this post Link to post Share on other sites