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blackxcom

Co-op tester and Ideas person(s) needed

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I have been creating missions for a while and all but one has never been published. I need players to jump in and really rough up my missions and test them. I also need new scenarios and ideas for missions to create. I usaully create Co-op missions for groups of 5-10 players. need to get missions finished and published. Will give you credit when published. I have my own teamspeak3 server, dedicated game server and have templates that are Arma 3 compatible for Xpadder (if you like to use controllers). At the current time it is only me and 1 freind building and testing, if you have editor experience that is a plus also, I wouldnt mind making a collaborative mission(s). I have attached a video of some of the missions that I created that were never published. (Its says blackwater Clan but there is only two of us)

btw I have video making experience also. Please PM if your interested

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I have a server community that is always in need of 30-50 player coop missions

If you are interested in upping your game to this size of players, pm me or drop into our teamspeak server. Details in my sig

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I wouldn't mind helping you out on the mission development side, my unit members are always looking for missions to play outside of our official operations and recruitment server missions (Insurgency, I&A, etc.). I personally was the head mission developer for my community for a while and have experience making missions for 20-35 players, I'm by no means "high-caliber" but I have enough debugging experience to help with mission efficiency and flow.

Our information can be found in my signature below your welcome to join our TeamSpeak or PM me on the BI Forums or our site.

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I am pretty much looking to stay small right now (10 or less) I like to focus on the submersion and the scenarios of the missions.

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I am pretty much looking to stay small right now (10 or less) I like to focus on the submersion and the scenarios of the missions.

I'm on the same page as you, but I just have to do it for more people overall, so if you would like any help I'm more than willing to lend a hand because I started off like you with the smaller scale missions to get my feelers out there in a way and then slowly worked my way up to the larger conceptual mission ideas and scenario flow.

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Thanks jshock, I would have to work my way up to the larger scale missions because I wouldn't even know where to begin :omg: when do you usually play?

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To not have this trail off topic I'll PM you some details.

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