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tansvanio

[PAF] Portuguese Armed Forces [WIP]

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Hello dear community members,

I have decided to create this thread so that I can share what I have been working for about 1 week and maybe get some tips from you guys as I work deeper into my project. Like I said before, I started about a week ago and back then I knew nothing about modding ARMA III, only a bit about mission editing. But at last, thread after thread, I managed to start understanding some small things and I kept adding things, and experimenting things with my configuration folder.

Before I start sharing more info and showing content I would like to thank da12thMonkey and surpher for the help they gave me in my noob posts wich help me overcome my biggest obstacle that took me 2 days to sort out, wich was to retexture and configure an AAF uniform.

Like the title sugests, the idea of this project is to recreate the modern day armed forces of Portugal and learn more about modding arma in the process. So far, I have fully retextured one uniform and one helmet with the latest standard camo used by the portuguese armed forces, equiped 7 different foot units with it and also added one of the HMMWV that the PAF use.

I should also state that my addon is dependent on the following addons:

African Conflit (Very useful to create scenarios that the PAF would have faced in during/post overseas war in an hipothetical scenario).

HAFM - Arma 2 HMMWV´s import. (To get the HMMWV´s from ARMA II).

NATO SF and Russian Weapons. (Provides the G3 wich is the standard rifle of the PAF).

Carl Gustav/MAAWS. (Provides the Carl Gustav wich is one of the AT weapons of the PAF).

I will leave screenshots below, and upgrade the progress as I go. If you want to give any tips about the equipement being used or general tips about the addon, by all means do it!

PS: I am a computer science student and I am not in the military. I am aware that the PAF dont use or most likely dont use the sights some units have on their G3s, but for the sake of gameplay, lets assume they do.

Screenshots here. Map being used is called Tropica and mimics Mozambique, one of the theaters of war during the overseas war.

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Can see the screenshots well enough, and when i click on it ask for download, keep up great job will be nice to see armed forces from the country that originated mine

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Good news,

BTW you could contact Toadie to use his G3 pack, it's high quality.

I personally don't like mods with much requirements, because its a mess to keep all of them up to date ( specially if they are from different authors ), so my suggestion is to try to ask for permissions to use certain assets directly.

About the HMMWVs from Aplion, if I'm not wrong, he freed them, so check the conditions, and probably you can use them directly instead of using them as requirement:

Hi guys,

as I'm modding since the beggining of ArmA 1 era, I've decided to take a long brake.

In fact I'm very disappointed by the way BIS is working on ArmA 3 as, from my point of view, they only seem to be caring about minor bugs fixing, doing almost nothing to improve game's main engine, performance and AI behavior (which are the most serious issues IMHO).

Anyway this post doesn't made on purpose to be against BIS but to inform all of you about my current status and who knows at the future if some serious improvements will be done, I'll be back on business.

Based on that, I thought that it will be better to freely give to the community all my ArmA 2 imports unbinarized, so anyone wants to be able to continue and improve my so far work on that subject. After all, these models are BIS property.

So here you are ...

ArmA2 US Helis Unbinarized : http://www.mediafire.com/download/cibb7npbawqnebv/HAFM_ArmA2_Helis_UNBINED.rar

ArmA2 HMMWVs Unbinarized : http://www.mediafire.com/download/0wp92ahm9bdwr2y/HAFM_ArmA2_HMMWV_UNBINED.rar

ArmA2 UAZs Unbinarized : http://www.mediafire.com/download/px9shilcp21c1x6/HAFM_ArmA2_East_Wheeled_UNBINED.rar

ArmA2 UK vehicles Unbinarized : http://www.mediafire.com/download/p1k9s9ymmp3pcth/HAFM_ArmA2_UK_Wheeled_UNBINED.rar

Note 1 : these files are given "as is" and no further help will be provided by my side.

Note 2 : anyone wants to make changes on these files, is free to proceed at will.

Aplion

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Thank you for the tips! I retextured and added one of the Humvees so now the addon is more independent. Right now the next big mark is to retexture the AAF Gorgon APC in order to have a PANDUR II.

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Pandur II and current PAF units!

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There are two pieces of the model that still have the the old AAF texture becouse I cant find where it is in the file and replace it with

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