3lockad3 11 Posted July 22, 2014 Short and simple.. I want to disable the vehicle so it can't drive, but I want the slot for the gunner to be available.. I have made a artillery battery,, and I want it to stay on base. Thanks in advance. Share this post Link to post Share on other sites
classic 38 Posted July 22, 2014 It's simple. https://community.bistudio.com/wiki/lockDriver Share this post Link to post Share on other sites
kahna 13 Posted July 22, 2014 That, or if you're using AI this setFuel 0; or Just box it in with Hesko barriers. Share this post Link to post Share on other sites
3lockad3 11 Posted July 23, 2014 It's simple.https://community.bistudio.com/wiki/lockDriver Works like a charm,, other then the fact the vehicles don't stop running, but I can live with that.. Thank you. ---------- Post added at 07:53 ---------- Previous post was at 07:49 ---------- That, or if you're using AIthis setFuel 0; or Just box it in with Hesko barriers. No,, I have it set up so that someone has to dedicate their time to running it.. And I did have it blocked in, but some people turned it into a game of demolition derby,, and if I put the fuel down, they would just blow it up to get the fuel back up,, and I do not care to run a vehicle function just to keep stupid people from trolling... Thank you for your time tho mate :) Share this post Link to post Share on other sites