theevancat 277 Posted July 16, 2014 So I've been playing around with Dezkit's MiG, trying to figure out how to do aircraft of my own and something happens when I try to do a custom path for his textures. The materials are pathed correctly in O2 (black in the material editor list thing), but when I binarize I get something in my log saying that it cannot load the .rvmat files. When I spin up the game, I see the icon and the object in the editor but when I place it and start the mission I get a crash to desktop. I have no idea what's fixing this, and Google yielded no results. In addition, any textures I've linked in the material editor don't load in game. I just get errors, even if the paths are correct. I have no idea. Share this post Link to post Share on other sites
PuFu 4600 Posted July 16, 2014 Are you binarizing the rvmats twice by any chance? (And by that i would assume original rvmats are already binerized) Share this post Link to post Share on other sites
theevancat 277 Posted July 16, 2014 Are you binarizing the rvmats twice by any chance? (And by that i would assume original rvmats are already binerized) Doesn't look like it: I can go into the material editor and edit around with them. I also added them to that list of files to copy directly (*.rvmat; in the options list.) Share this post Link to post Share on other sites
theevancat 277 Posted July 16, 2014 Okay, I fixed it by putting stuff in the P:\ drive but now the textures won't load at all. http://cloud-4.steampowered.com/ugc/574524475605595639/5143DC902F5DDA4048E385F20B5CF0110693FC24/ Share this post Link to post Share on other sites