D. Patterson 14 Posted July 9, 2014 Im trying to have alot of objects created, but I dont want them to be created on the server (due to lag) unfortunately this doesn't work: NullSpawnWreck = player createVehicleLocal ["Land_UWreck_FishingBoat_F",getMarkerPos "wreckspawn_1", [], 4000, "NONE"]; I need it to spawn within a 4000 unit radius of marker "wreckspawn_1" but it cannot be created on the server, it must be created locally. Error is type object expected string Share this post Link to post Share on other sites
das attorney 858 Posted July 9, 2014 You have to use this syntax: NullSpawnWreck = "Land_UWreck_FishingBoat_F" createVehicleLocal (getMarkerPos "wreckspawn_1"); Share this post Link to post Share on other sites