stanerzz 10 Posted July 2, 2014 (edited) I may be a noob asking this question but has anyone else been getting issues running more then one server off the arma3server.exe ? I had 3 server preforming well and strong until i updates the server via steam about two days ago. Now i can only launch one server the rest will launch but when i select them in the arma 3 multi-player browser it just goes to creative mode. Is it no longer possible to launch more then one server on a dedicated machine ? Does anyone know a way around this ? All help is appreciated, many Thanks // // server.cfg // // comments are written with "//" in front of them. // STEAM steamport =3204; steamqueryport =3205; // GLOBAL SETTINGS hostname = "[WORLDWIDE][bWG] Wasteland-Altis | HIGH FPS | STAT & BASE SAVE"; //The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin = ""; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP = "armedass.master.gamespy.com"; // This is the default setting. Leave empty for private servers if you do not want your server listed publicly logFile = "A3Master.log"; verifySignatures = 0; // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[]={ "__________ SYSTEM MESSAGES __________", "Welcome to BlackWidowGaming,", "BlackWidowGaming is a multi server comunity that run loads of games and servers.", "Join us on teamspeak, ts.blackwidowgaming.co.uk", "Register to us on our website, www.blackwidowgaming.co.uk", "__________ END OF MESSAGE __________" }; motdInterval = 3; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 60; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 2; // 33% or more players need to vote for something, for example an admin or a new map, to become effective //voteMissionPlayers = 0; // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 10; // Quality from 1 to 10 persistent = 1; // If 1, missions still run on even after the last player disconnected. // MISSIONS CYCLE (see below) class Missions { class Mission1 { template="A3Wasteland_v0.9f.Altis"; difficulty="Regular"; }; }; // GoT Wasteland v2.3 config-file // You will need to shutdown the server to edit settings in this file! // To enable base-saving your server NEEDS to run with the @iniDB mod! // By: JoSchaap (26-7-2013) GoT_buildingsloot = 1; // set to 0 to disable loot in buildings from spawning GoT_nightTime = 0; // set to 1 to have the mission start on evening instead of morning GoT_baseSaving = 1; // set to 1 to enable base-saving (iniDB addon required) PDB_ServerID = "any"; // iniDB prefix for base filenames - if running multiple servers, set a different value for each one! kickDuplicate = 0; equalModRequired = 0; requiredSecureId = 0; timeStampFormat = "short"; BattlEye=0 // SCRIPTING ISSUES onUserConnected = ""; // onUserDisconnected = ""; // doubleIdDetected = ""; // ---------- Post added at 20:35 ---------- Previous post was at 20:24 ---------- I think this has been posted in the incorrect location "my bad" so would a moderator be able to move it to the correct location if i have miss posted this. Thanks Edited July 2, 2014 by Stanerzz Share this post Link to post Share on other sites
terox 316 Posted July 3, 2014 1) remove all the missions from each install 2) launch each server as pure vanilla, eg no addons with a desktop shortcut, once proven goto 3 3) start adding missions back a batch at a time until you find the ones causing the issue 4) Make sure you comment out the mission cycle section of your config, otherwise it may look for a mission that isn't there. Share this post Link to post Share on other sites
stanerzz 10 Posted July 3, 2014 I will give that ago and i will let you know how it went, thanks for the response man Share this post Link to post Share on other sites
stanerzz 10 Posted July 17, 2014 still got no luck over here Share this post Link to post Share on other sites
maquez 141 Posted July 19, 2014 (edited) ports wrong assigned [color=#000000][color=#FF8000]// STEAM [/color][color=#0000BB]steamport [/color][color=#007700]=[/color][color=#0000BB]3204[/color][color=#007700]; [/color][color=#0000BB]steamqueryport [/color][color=#007700]=[/color][color=#0000BB]3205[/color][color=#007700];[/color][/color] and delete that line reportingIP = "armedass.master.gamespy.com"; SERVER 1 2302 UDP (gameport + VON) 2303 UDP (STEAM query port) 2304 UDP (STEAM master port) 2305 UDP (VON reserved port but not used atm.) so open ports 2302-2305 and leave at least 10 ports between the next server set SERVER 2 2312 UDP (gameport + VON) 2313 UDP (STEAM query port) 2314 UDP (STEAM master port) 2315 UDP (VON reserved port but not used atm.) so open ports 2312-2315 and leave at least 10 ports between the next 3rd server set etc. all explained clearly here: https://community.bistudio.com/wiki/Arma_3_Dedicated_Server#Port_Forwarding do you guys ever read manuals? Edited July 20, 2014 by maquez Share this post Link to post Share on other sites