Vasilyevich 20 Posted July 1, 2014 (edited) https://www.dropbox.com/sc/0ydh7sals1mwosj/AADDT8qgfiA397owNIH6wI3Ja As you can see in the screenshots i am working on a retexture template for the HEMTT. It works fine, except for the "Transport" and "Transport Covered" version/s. >> http://abload.de/img/untitledlske7.png The code i use to preview the textures is: TruckTex1 = ["main1.jpg"]; TruckTex2 = ["main2.jpg"]; TruckTex3 = ["cargo.jpg"]; TruckTex4 = ["cover.jpg"]; this setObjectTexture [0, TruckTex1 select 0]; this setObjectTexture [1, TruckTex2 select 0]; this setObjectTexture [2, TruckTex3 select 0]; this setObjectTexture [3, TruckTex4 select 0]; This workes fine on all versions except those i mentioned, the textures are not aplied to the back seats and to the cloth cover... ? >> http://abload.de/img/untitledlske7.png (again) TL;DR: What is the correct SetObjectTexture command for setting textures for the "Transport" And the "Cover" sections of the HEMTT ? Transport Texture: http://abload.de/img/cargoffspe.jpg Cover Texture: http://abload.de/img/cover30sxz.jpg Edited July 1, 2014 by Vasilyevich Share this post Link to post Share on other sites
armatech 8 Posted July 1, 2014 cant settexture a proxy "ATM" \a3\soft_f_beta\Truck_01\Proxy_covered_F.p3d Share this post Link to post Share on other sites
Vasilyevich 20 Posted July 1, 2014 So i would need to make it a dedicated mod ? Share this post Link to post Share on other sites
teacup 2 Posted July 3, 2014 Probably. That would involve changing texture paths in the proxy, and path to proxy in the truck model - using a hex-editor. While taking care to keep path lengths the same as the originals. Share this post Link to post Share on other sites
M. Capry 4 Posted April 22, 2016 Is there a fix for this by now? Would love to know how to fix this issue. Share this post Link to post Share on other sites