DroopyPiles 10 Posted June 28, 2014 So I have made a co-op and uploaded to the server, now I have set the server config to persistent, all triggers and task that I set off/complete are shown that way excellent, now the problem is I have markers showing where the next task is, these are not showing, as the maker of the co-op I no where to go to to trigger the next event, but I need the markers to be showing the current state upon our return to the server, where am I going wrong, is there a easy way to fix this as i'm not deep into scripting, I have merely layed markers and given them a name and I use "setMarkerAlpha" to hide or show upon my triggers, thx in advanced Share this post Link to post Share on other sites
Werthles 52 Posted June 28, 2014 Markers created during the game don't sync to new players when they join a game in progress. Share this post Link to post Share on other sites
DroopyPiles 10 Posted June 29, 2014 Markers created during the game don't sync to new players when they join a game in progress. Is it possible to make it happen ? Share this post Link to post Share on other sites
Jigsor 175 Posted June 29, 2014 Yes it is possible. Here is a solution for same situation. You can change the _x setMarkercolor "ColorRed" part in trigger to _x setMarkerAlpha 1 in order to unhide markers for JIP. Marker states will be updated for JIP 30 seconds after connected. http://forums.bistudio.com/showthread.php?178866-Update-marker-color-on-dedicated-server-for-all-players-amp-JIP&p=2708017#post2708017 Share this post Link to post Share on other sites