Jump to content
Sign in to follow this  
sceneryexplosion

Indipendant officer retexture, Can't get config to work

Recommended Posts

I know there are like 100 retexturing tutorials out there but I have not found one that answers my question. I am trying to retexture the indipendant officers uniform but I cant manage to find out what the config should look like. I cant get the officers uniform model to appear in game, all i get is the independant soldier uniform with the officer textures.

Sorry if I am beeing unclear but my mind is not working on 100% right now.

Share this post


Link to post
Share on other sites

I think the vanilla configs still have the hiddenSelections incorrectly setup.

Should be.

hiddenSelections[] = {"Camo1", "Camo2"};

Share this post


Link to post
Share on other sites

This is what i currently have:

class NORAF_Officer : I_Soldier_base_F {
               vehicleClass = "NORAF_Men_Army";
               author = "SceneryExplosion";
               _generalMacro = "B_Soldier_F";
               scope = 2;
               side = 1;
               faction ="NORAF_Faction";
               displayName = "Officer";
               nakedUniform = "U_BasicBody";
               uniformClass = "Officer_CombatUniform";
               hiddenSelections[] = {"Camo"};
               hiddenSelectionsTextures[] = {"\NORAF_Men\Data\officer_spc_co.paa"};
               genericNames = "NORAF_nor_names";
}

Share this post


Link to post
Share on other sites

Add this line.

model = "\A3\Characters_F_Beta\INDEP\ia_officer.p3d";

Share this post


Link to post
Share on other sites

1st of all, this model have 2 textures not one. And in ur cfg i see error

hiddenSelections[] = {"Camo"};

hiddenSelectionsTextures[] = {"\NORAF_Men\Data\officer_spc_co.paa"};

hiddenSelections[] = {"Camo1","Camo2"};

hiddenSelectionsTextures[] = {

"\XXX\XXX_1.paa",

"\XXX\XXX_2.paa"};

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×