reconteam 19 Posted June 18, 2014 Current this bug exists in both ArmA 3 and the latest version of ArmA 2 CO. When in a 1st person view the spent brass casings ejected from the weapon do not appear until they are several feet away from the player's vision. This can be easily observed on just about any infantry weapon firing cased ammunition. With weapons that eject the spent casings far enough to the right you can see them eventually appear mid-air by looking to the right while shooting forward. So far I cannot replicate this issue while in a 3rd person view. I know many may think this to be a small problem but it annoys the hell out of me especially when you consider this isn't a problem in vanilla ArmA 2. I'd love to see it fixed in both ArmA 3 and ArmA 2 OA/CO. Share this post Link to post Share on other sites
roberthammer 582 Posted June 18, 2014 Yes this is true , i reported this issue back in Alpha but nothing changed in this regard Share this post Link to post Share on other sites
reconteam 19 Posted June 18, 2014 Maybe they just forgot? I'm far from an expert on this stuff but I don't see why it would be that hard to fix. BTW RH I love your weapon addons. Share this post Link to post Share on other sites