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Cyper

Looking around without being able to move

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I have tried to search for this one, but I didn't find anything, mostly because I am not sure what I should search for.

I use ''enableSimulation false;'' and it works good. I can't move the player which is the purpose.

But, I want to be able to look around, like in the cutscenes for ARMA III.

How..?

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Attach the player to something.

That way they can atleast still turn their head and torso.

Forced animations or gestures could probably also be used for that

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Attach the player to something.

That way they can atleast still turn their head and torso.

Forced animations or gestures could probably also be used for that

It doesn't work.

The player is stuck, but I can't use my mouse to look around.

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If I use disableuserinput I can't move my the head.

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Override keypress eventhandlers by (findDisplay 46) displayAddEventHandler ["KeyDown", {true}]; ?

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what Zapat says should work but you will need a way to re-enable the keys first or you will be locked out of the mission.

disable.

cancel = (findDisplay 46) displayAddEventHandler ["KeyDown", {true}];

re-enable

(finddisplay 46) displayremoveeventhandler ["KeyDown",cancel];

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