Victim9l3 11 Posted June 13, 2014 I've been using a trigger to delete a group of boats when I get to a certain point. The boats do get removed but the crews of the boats get out. How could I delete the vehicle and it's crew? I'm trying to avoid creating crew separate from the boats and movein to the positions of the empty boats. Thanks Share this post Link to post Share on other sites
SilentSpike 84 Posted June 13, 2014 {deleteVehicle _x} forEach (crew *boat object name here*); deleteVehicle *boat object name goes here*; There might be a more efficient way of doing this, but that shouldn't matter too much unless you're super concerned about script performance. Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted June 13, 2014 {deletevehicle _x} forEach (crew vehiclename)+[vehiclename] Should do the trick. Cheers! Share this post Link to post Share on other sites
Victim9l3 11 Posted June 17, 2014 Thanks, i'll try that tonight. Share this post Link to post Share on other sites
Beerkan 71 Posted June 17, 2014 {deletevehicle _x;} foreach crew vehiclename;deletevehicle vehiclename; will do the trick. Share this post Link to post Share on other sites