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zeealex

removing drive dependency for textures?

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is there a way of removing the drive dependency for textures on a model? it seems every time I move my mod to a secondary drive or the drive letter changes the mod's texture no longer shows.

meaning that the model will have a blank texture when a player who wants to use it, uses a model.

is there a workaround for this?

i'm assuming i'm doing something wrong here.

this is when I press E to assign the texture by the way, hidden selection configs don't seem to override it.

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yes, you should leave out everything before your addon folder name in the texture path

e.g.

C:\Armamodding\MyAddon\data\texture.paa

to

\MyAddon\data\texture.paa

"MyAddon" has to be the same as your pbo (so MyAddon.pbo)

It doesnt matter if you put the pbo in an addonfolder however, it could be Arma3\@Whatever\MyAddon.pbo - it still works

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thanks!

stupid me forgot to add the personality selection haha! it works fine now :)

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