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clawhammer

Arma 3 respawn module ask

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Hello together,

i have an short ask about the respawn module. I watched this video:

and iam a little bit confused. If i launch my mission on multiplayer i do not spawn on my unit i placed on the map. He asks me on what respawn point i want to spawn. How can i disable this?

Thanks for help! :-)

---------- Post added at 17:07 ---------- Previous post was at 15:09 ----------

shit iam in the wrong scripting thread, pls move to -> http://forums.bistudio.com/forumdisplay.php?162-ARMA-3-MISSION-EDITING-amp-SCRIPTING :-(

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That is what the respawn module does xD

If you do not want a respawn option; just remove the respawn module.

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But then i dont have respawn. I want respawn, but just after someone dies. Not at the beginning. In the Video he has no respawn after the mission launched???

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I guess that you just want to have a unit respawn on a place which you created with the editor?

If so, do it like this:

1. Create 2 markers named it respawn_west1 and respawn_west2. (put the markers on the map where the units should respawn)

Done! all blufor units will now respawn at those markers (randomly selected) without any spawn or spawn selection stuff.

I hope this is what you wanted.

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I know that way bu I want this pretty dialog menu :D

Is there realy no way how to disable that?

Thank you IT07!

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What I understand from your reply is that you want that pretty respawn menu but you do not want players that join in to see that menu?

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What I understand from your reply is that you want that pretty respawn menu but you do not want players that join in to see that menu?

Right! Just after they die on the map. But not directly at the start!

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Hmz... maybe you should try and get the function name for the module and trigger it using onPlayerRespawn.sqf?

Though I did read some stuff that the menuPosition is broken atm. The reason why it is broken is because players get the spawn menu even though they did not die. Which is exactly the thing you do not want.

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Right! Just after they die on the map. But not directly at the start!

In your description.ext simply put:

(change values to suit you)

respawn = Base;

respawnTemplatesWest[] = {"MenuPosition"};

respawnDelay = 10;

respawnDialog = 1;

respawnOnStart = 0;

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