dcal 16 Posted May 28, 2014 Is there a way to import Arma 2 animations into Arma 3? They should work fine but just need to be put in to Arma 3. I am making a machinima and there are some Arma 2 anims that would work well for a couple scenes(and other future vids). There were far more animations, particularly cut scene animations, in Arma 2 compared to Arma 3. Any other video/machinima makers interested in this? Thanks, DCAL Share this post Link to post Share on other sites
pettka 694 Posted May 28, 2014 Full body animations work fine, the only possible issue may be with facial animations as the skeleton of face differs :icon_twisted: Share this post Link to post Share on other sites
Undeceived 392 Posted May 30, 2014 dcal, did you somehow get the A2 anims working in A3? I would like to use some of them too (as you say - there's quite a lack of animations in A3 in some degree...). The problem is that I have absolutely no idea how to start. :o Can you give me a hint how to do it? Thanks a lot! Share this post Link to post Share on other sites
dcal 16 Posted May 30, 2014 @pettka- it does not matter about the facial animation. Most machinima makers would be thrilled just to have the arma2 anims in Arma 3. @Undeceived- while messing around with the earlier versions of All In Arma, which loaded Arma 2 content into Arma 3 I was able to use a lot of Arma 2 anims in Arma 3. It would seem a mod could isolate the animations and port them over. I just don't know where to begin, and super busy to boot. Share this post Link to post Share on other sites
Undeceived 392 Posted May 30, 2014 Most machinima makers would be thrilled just to have the arma2 anims in Arma 3. Most mission makers too! Pettka, is it possible for you devs to implement them into Arma 3? (I mean: Could you please do it?) :lookaround: It would help a lot in cutscenes and overall atmosphere! @Undeceived- while messing around with the earlier versions of All In Arma, which loaded Arma 2 content into Arma 3 I was able to use a lot of Arma 2 anims in Arma 3. It would seem a mod could isolate the animations and port them over. I just don't know where to begin, and super busy to boot. Yeah, same here (no idea how to do it). I would like to use them without any mods (e.g. AiA, which is great!), as it would then be required for my missions... Share this post Link to post Share on other sites
Alpha Whiskey Romeo 17 Posted May 31, 2014 I've attempted using some of them but to no avail. That said, I'm probably not initializing them correctly. Share this post Link to post Share on other sites