eegore 11 Posted May 23, 2014 This is to hopefully make a cropdusting script. I want to attach multiple yellow smokeshells to the wings of an AN-2 that are activated by a keypress or action menu. All the info I find is for OFP and therefore is outdated. I can attach gamelogics to a unit just fine but I am having trouble finding the proper smoketrail. Is the proper way to just teleport active smoke to the gamelogice as needed? Will addaction be able to do that? Thanks Share this post Link to post Share on other sites
IT07 10 Posted May 23, 2014 yes. Say you have 1 smoke nade and call it Smoke1. And then just make the addiction execute a file and put this in the file: _smokeNade = "Smoke1"; _smokeNade attachTo [nameOfVehicleOrAirplane, [0.1,0.1,0.15]]; all those numbers at the end of the line will tell how far away the smoke nade should be from the airplane in meters. Also, are you making the mission for sp or mp? because you will need an extra function in the script that removes the action once the player executed the file otherwise they can keep pressing it which can or will cause unnecessary stuff to happen. Share this post Link to post Share on other sites
eegore 11 Posted May 26, 2014 It is SP so this should be easier to do. Share this post Link to post Share on other sites