speedygonzales 15 Posted May 13, 2014 When you place Civs in the Editor and set an respawn marker west, the civs ingnore their positions you placed them on the map and all run to the respawn marker. Anyone have the same probs ? Share this post Link to post Share on other sites
Gunter Severloh 3958 Posted May 13, 2014 you want respawn_civilian not west. Share this post Link to post Share on other sites
Tajin 348 Posted May 13, 2014 He's not talking about the actual respawn but of how the civilians act when theres a "respawn_west" on the map. I've noticed something similar once. Didn't realize it might be related to the respawn marker. Share this post Link to post Share on other sites
SilentSpike 84 Posted May 13, 2014 (edited) If you can consistently repro it then submit an issue while you're at it :) Will do some testing myself now Edit: Can't reproduce on stable branch. I made a respawn_west marker, set respawn to base in description.ext and placed a bunch of civilians. They just stood still. Edited May 13, 2014 by SilentSpike Share this post Link to post Share on other sites
speedygonzales 15 Posted May 15, 2014 Thx for replys and srry for my very bad english ;). I think its only on dedicated and has something to do with the animal modul, wich is now MP compatible, but i have to test some more and post my results. But the problem only occurs with the combination of civis and the respawn_west marker. Post my testing results in the end of this week. Share this post Link to post Share on other sites
speedygonzales 15 Posted May 15, 2014 Ok on step further only when the civ`s were fleeing they run to the respawn marker west. Share this post Link to post Share on other sites