Craig_VG 20 Posted May 8, 2014 Here's a quick question for you guys. How would I go about starting a mission with the playable character running? -Craig Share this post Link to post Share on other sites
Rain^^ 10 Posted May 8, 2014 (edited) Hi! Use playMove Example: player playMove "AmovPercMwlkSlowWrflDb" - walk(back) player playMove "AmovPercMwlkSlowWrflDf" - walk(forward) player playMove "AmovPercMrunSrasWrflDf" - run(forward) player playMove "AmovPercMrunSrasWrflDb" - run(back) About this command: https://community.bistudio.com/wiki/playMove https://community.bistudio.com/wiki/switchMove Edited May 8, 2014 by Rain^^ Share this post Link to post Share on other sites
Craig_VG 20 Posted May 8, 2014 It worked! Here's the code I ended up using: [] spawn{ while {time < 5} do { player playMove "AmovPercMrunSrasWrflDf"; sleep 1.3; }; }; Share this post Link to post Share on other sites