Jump to content
Sign in to follow this  
Asbest

Resistance craching

Recommended Posts

It´s totally unplayable :-(

It crasches every time after Victor leaves the city and the cutscene should start... just crashes to desktop... and you have to play everything again, just to have it crach on the same spot again sad.gif

and the mission editor.. start it, choose an island and BOOM! there is your desktop again mad.gif

why? I have the lastest hardware, WinXP, 512 MB ddr Ram, P4 2,4 GHz, GeF 4 Ti 4600 etc etc. all latest drivers... a really high performance pc.. but still confused.gif

any tips/ideas ?  sad.gif

Share this post


Link to post
Share on other sites

I basicaly have the same stuff as you. It's only crashed for me a few times. I just like to blame XP. smile.gif

Share this post


Link to post
Share on other sites

WinXP works perfect for me in all other matters... Ofp have never done this to me before I installed resistance :-(

here is the crash dump... The crash happend when I choose to start the editor with everon...

=====================================================================

== C:\Program Files\Codemasters\OperationFlashpoint\FlashpointResistance.exe

=====================================================================

Exe version: Wed Jun 26 12:11:02 2002

file:

world: eden

campaign:

battle:

mission:

=======================================================

Date: 07/22/02 Time: 05:19:14

-------------------------------------------------------

file:

world: eden

campaign:

battle:

mission:

Exception code: C0000005 ACCESS_VIOLATION

Version 1.75

Fault address: 01591645 2B:0012EB1C ÃŽ'Å‘wÅ'Å‘w

Registers:

EAX:01591645 EBX:00000000

ECX:004010F0 EDX:003C090C

ESI:122718B8 EDI:103AC000

CS:EIP:001B:01591645

SS:ESP:0023:0012F460 EBP:0012FBA4

DS:0023 ES:0023 FS:0038 GS:0000

Flags:00010202

=======================================================

Hope someone can help

Share this post


Link to post
Share on other sites

after reading the whole Flashpoint.rpt I have come to the sense that both problems I have has the same source... the Exception code and the Fault address has the exact same values...

Share this post


Link to post
Share on other sites

nope, testing it right away!

thanx for the tip man

Share this post


Link to post
Share on other sites

nope...

have tested it now...

no difference :-(

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×