defk0n_NL 2 Posted May 3, 2014 The roadmap stated Working closely with community groups to test large-scale MP performance continues, as does our cooperation with the DayZ team and their knowledge of MP optimisation techniques. Anyone think that will include guaranteed messaging of some sort? I would love to see 100+ pop server be the standard. Share this post Link to post Share on other sites
TSAndrey 1 Posted May 4, 2014 A3 and DayZ have very different netcodes and very different purposes. That's not to say that A3 netcode doesn't need improvements Share this post Link to post Share on other sites
Lagatron 10 Posted May 4, 2014 Doubtful considering DayZ's netcode is still horrible. Share this post Link to post Share on other sites
kremator 1065 Posted May 4, 2014 Considering the massive improvements in the PERF server binaries recently I'd say that BIS are now taking this seriously. I can routinely have 300 AI on the field of battle and still get 30-35 FPS on the server. This is an amazing improvement over where we had been with Arma2, where just over 100 would bring a server to its knees. Share this post Link to post Share on other sites