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defk0n_NL

Will guarenteed messaging be incorporated into Arma 3?

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The roadmap stated

Working closely with community groups to test large-scale MP performance continues, as does our cooperation with the DayZ team and their knowledge of MP optimisation techniques.

Anyone think that will include guaranteed messaging of some sort? I would love to see 100+ pop server be the standard.

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A3 and DayZ have very different netcodes and very different purposes. That's not to say that A3 netcode doesn't need improvements

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Considering the massive improvements in the PERF server binaries recently I'd say that BIS are now taking this seriously. I can routinely have 300 AI on the field of battle and still get 30-35 FPS on the server. This is an amazing improvement over where we had been with Arma2, where just over 100 would bring a server to its knees.

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