fn_Quiksilver 1636 Posted May 1, 2014 How to add spawned in units to curator? ie. Spawning in enemies via function. _enemyGroup = createGroup east; How do I add _enemyGroup to Curator editables? Share this post Link to post Share on other sites
SilentSpike 84 Posted May 4, 2014 {*curatorModule* addCuratorEditableObjects [_x,false]} forEach units _enemyGroup; Just replace *curatorModule* with the name of your curator module Share this post Link to post Share on other sites
moricky 211 Posted May 7, 2014 Calling the command individually for each group members creates unnecessary network traffic. It supports array already, so call it just once: <curatorModule> addCuratorEditableObjects [units _enemyGroup,false]; Share this post Link to post Share on other sites
SilentSpike 84 Posted May 8, 2014 Ah, excuse my oversight :) Should never give advice when I'm tired Share this post Link to post Share on other sites
avibird 1 36 Posted July 13, 2018 This code about is not working for me how can I add spawned units during the mission to ZEUS thank you been searching for a few days and can't find the answer Share this post Link to post Share on other sites