m4rt14l 13 Posted April 29, 2014 Hi all, I'm working on this, fn_findMissionSpot = { private ["_mapCenter"]; _mapCenter = getArray (configFile >> "CfgWorlds" >> worldName >> "centerPosition"); [_mapCenter, random 4000, random 360, false] call SHK_pos; }; But I want to change the function for him to take the location of a marker list pre-placed in the editor, Maybe so? startarea = ["town1","town2","town3","town4"] call BIS_fnc_selectRandom; taskPos = getMarkerPos startarea; publicVariable "taskPos"; greetings and thanks. Share this post Link to post Share on other sites