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DerBiwi

3D Scope preperation

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Hey Folks,

Today, I've created an first prototype of my tow sight scope, the MRBS.

So now, I get a problem, when I want to get into the main sight (x3 zoom):

http://cloud-3.steampowered.com/ugc/486696665306387904/73BD4D35C8F51CC065272D299CAB67E26BA80108/

So, I wonder, if there are any special preperations, I have to do, when I want to get my Optic work.

I'll add the part of the config here:

class optic_mrbs: ItemCore

{

scope = 2;

displayName = "MRBS";

picture = "\A3\weapons_F\Data\UI\gear_acco_hamr_CA.paa";

model = "biw_weapons\acc\biw_optic_02";

descriptionShort = "Visier mit 2.5x Vergrößerung";

weaponInfoType = "RscWeaponZeroing";

class ItemInfo: InventoryOpticsItem_Base_F

{

opticType = 1;

mass = 4;

optics = 1;

modelOptics = "\A3\Weapons_F\empty";

class OpticsModes

{

class mrbs_col

{

opticsID = 1;

useModelOptics = 0;

opticsPPEffects[] = {""};

opticsZoomMin = 0.375;

opticsZoomMax = 1.1;

opticsZoomInit = 0.75;

memoryPointCamera = "eye02";

visionMode[] = {};

opticsFlare = 0;

opticsDisablePeripherialVision = 0;

distanceZoomMin = 300;

distanceZoomMax = 300;

cameraDir = "";

};

class mrbs_scope

{

opticsID = 2;

useModelOptics = 1;

opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};

opticsZoomMin = 0.0723;

opticsZoomMax = 0.0723;

opticsZoomInit = 0.0723;

memoryPointCamera = "eye01";

visionMode[] = {"Normal"};

opticsFlare = 1;

opticsDisablePeripherialVision = 1;

distanceZoomMin = 300;

distanceZoomMax = 300;

cameraDir = "";

};

};

};

};

Hope,

you can help me.

Greets,

Biwi

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Yes,

it seems, that the camera zooms TOO much into, so I cannot see a part of the optic, but I used the zoomlevel of the ARCO cope, so I thinks there is another problem...

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I would double check your reticle uv mapping on the model in O2, and your eye memory point.

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