Psychobastard 136 Posted April 25, 2014 (edited) Hello, while try to found bugs in my scripts i recognized that some playable units (playableUnits) get the codizil REMOTE if you read out the unit as object. That looks like this after i diag_log the playable units into the .rpt file: (or simply show the output via debug console) [b Alpha:1 (Psychobastard),B Alpha:2 REMOTE] In that case im the player of the first unit. The second unit is in another group and get the REMOTE attached. Here is another case - the second unit is in the same group like me under my command: B Alpha:1 (Psychobastard),B Alpha:2,B Alpha 1-2:1 REMOTE The second unit are not REMOTE. If play a role where you are leaded by the AI every other group member is again REMOTE. B Alpha:1 REMOTE,B Alpha:2 (Psychobastard),B Alpha 1-2:1 REMOTE Does anyone can explain what REMOTE does mean? Im not sure but i never have sean this REMOTE before the last patch. Maybee i havent recognize it but i think its new. The problem is that every unit that are REMOTE for me have strange errors in different scripts and i cant understand why cause i dont understand the different. No mods, no other scripts, simply vanilla MP on a dedicated environment. And of course, without Zeus! Hope someone have an idea or can explain. regards Edited April 25, 2014 by [TcB]-Psycho- Share this post Link to post Share on other sites
Lala14 135 Posted April 25, 2014 Playable units are REMOTE units, this allows for control over units in the mission editor or zeus I'm pretty sure. e.g. I go into the Mission editor plop 2 units down 1 is the player and another one is PLAYABLE I can then switch to the PLAYABLE unit from the map under "TEAM" Also you may have AI placed down in a mission with these AI also PLAYABLE allowing for whenever a person comes in to take control of him I may be wrong though (probably am) Share this post Link to post Share on other sites
moricky 211 Posted April 25, 2014 It has nothing to do with Zeus, it mans the unit is not local. Share this post Link to post Share on other sites
Psychobastard 136 Posted April 25, 2014 Thank you Moricky. i was already looking on your linked wiki-page today before but was not sure. In MP remote objects are not initialised in functions called by initline or init eventhandlers. That mean the initline from the remote unit self and the init EH (https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Init) right? Or other EH's too? regards Share this post Link to post Share on other sites