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DerBiwi

How can I define an Secondary Weapon (Pistol) and where is the pistol Handanimation?

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Hey folks,

The title said it already: How can I define a secondary weapon in the cinfig.cpp?

And where is the handanimation for the standard pistol?

Greets,

Biwi

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Include:

class CfgWeapons {

class Default;

class PistolCore;

class Pistol;

class Pistol_Base_F: Pistol {

class WeaponSlotsInfo;

};

class hgun_P07_F;

class _yourweapon: Pistol_Base_F {

.......... Your config

your weapon will inherit their traits, automatically use default pistol animation

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