y0shi 1 Posted April 15, 2014 Hi there, the last few hours I went through some attempts to create a simple plane which is 4m by 4m. It should have no texture, it should rather be transparent. I cannot get it to work in any case: I tried modelling a plane with Blender (which was quite easy though), opened it in O2 and tried to apply a Geometry Lod. Bullets seem to impact on the (absolutely non-transparent) object but yet still I can pass through it. Is there anything like a collection of solid shapes already out there? It should be used to fix briges on Icebreakr's awesome map Panthera by layering the model over the bridge. If someone would provide me with a link to such "prefabs" or a .p3d file I'd be really glad to share my "Fixed Bridge Panthera": It won't help for AI though but yet still, you can at least cross it by foot. Thanks for your help & cheers, Y0shi Share this post Link to post Share on other sites
Juhansson 1 Posted April 15, 2014 Make/copy that plane to RoadWay lod, then you can walk on it properly without passing through. Share this post Link to post Share on other sites
y0shi 1 Posted April 15, 2014 (edited) Thanks for the hint. How about the textures? I'm actually texturing / applying my transparent texture in Blender because I'm totally confused with O2s Texturing process: When I created a LOD (geometry lod in my case) the initially gained transparency was lost and it was a solid white block again. Any way to prevent this? EDIT: I'm dumb sorry - this should actually be moved to A2 Modelling :( Edited April 15, 2014 by Y0shi Share this post Link to post Share on other sites
jessethec 10 Posted April 16, 2014 Y0shi, I think that the box is showing up solid because the view geometry is automatically taken from the geometry LOD if it isn't specifically defined. Try making a "view Geometry" LOD and make that transparent. Share this post Link to post Share on other sites