circassian 1 Posted April 15, 2014 (edited) Hi guys, It is an escaping mission.. There is a chopper after me.. when the pilot sees me it drops paratroopers.. not necessary the chopper in an engage mod..so it has a cycle waypoint to do.. The thing here is when ever the pilot sees me the dropping script activated.. Any Ideas? Edited April 16, 2014 by Circassian Share this post Link to post Share on other sites
akvadakar 21 Posted April 16, 2014 Use https://community.bistudio.com/wiki/knowsAbout Condition in trigger: pilot knowsabout player > 0 Share this post Link to post Share on other sites
circassian 1 Posted April 16, 2014 Thanks. But my question not about to make the pilot see me. It is about a re-spawn paratrooper script. Share this post Link to post Share on other sites
guziczek101 11 Posted April 16, 2014 try to add counter of drops to your script if u set to 3 drops and deactivate your script sorry for my english Share this post Link to post Share on other sites
akvadakar 21 Posted April 17, 2014 Do you want to respawn each paratrooper who dies after paradrop (killed by player)? The AI paratrooper should be respawned in the helicopter? The paratrooper should be paradropped again if the pilot still knows about the player? Share this post Link to post Share on other sites