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bennettonn

UnitCapture function: capture unit shots fired as well as movement?

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There is this command BIS_fnc_UnitCapture experienced editors should already know that and he used to capture movements and BIS_fnc_UnitPlay and command to start the recorded movements but now that my difficulty is I want it to capture the shots but he also capitura only the movements, as I do for it captures the shots??

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