bigshot 64 Posted March 30, 2014 Anybody know if there's a way to block specific mods for clients when starting a non-dedicated in-game server, such as using "verifySignatures= 2" or any other means? Share this post Link to post Share on other sites
SavageCDN 231 Posted March 31, 2014 Pretty sure this is not possible in MP hosted environment.. requires a dedicated server. Share this post Link to post Share on other sites