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aaglo

Fantasy Terrain Building; A very bad tutorial [NOT TB!!]

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Hey guys, recorded a simple terrain tutorial for anyone out there who may want to pursue fantasy terrain generation over using existing terrain. Its pretty long, has bad background noise, I say umm a lot, I swear a bit, and I meander and tangent like the Mississippi, but perhaps it will be of some use. I will likely try and re-record later, adding in things I forgot, trying to slim down some sections, and perhaps do a bit of editing, but this is a good first try, and I think its worth putting out there ASAP for the community.

I DON'T USE TB IN THIS TUTORIAL FOR ANYTHING OTHER THAN SHOWING THAT THE TERRAIN IMPORTS! IF YOUR LOOKING FOR A TB TUT, THIS ISN'T IT!

Instead I am showing how to work from a blank map to a fully developed heightmap, using GeoControl2 and L3DT, both with free trials available.

Looking for all criticism, is my first time recording in this style, so any feedback is great!

(also I'm naturally pretty crap sounding, but the head cold I currently have makes me sound even worse, sorry.)

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While this is not my area of modding, kudos for doing this!

You may want to look into Camtasia Studio for recording, and post-processing (cutting, chapters, etc):

http://www.techsmith.com/camtasia.html

You have a few weeks while the trial lasts. I am rather new to screencasts, yet this is the best I found.

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Thank! I think that was one of the recorders I was recommended, but I chose to go with https://obsproject.com/ instead simply because it ran very nicely on my system and encoded properly even with many rendering programs open (PS,L3DT,GC2,TB) where some of the most feature rich recorders tended to be a little laggy on playback. This is recorded in 1444p (1920x1200), or my full resolution, the idea being that hopefully even if my commentary is sub-par, the video quality should allow you to see what I'm doing. I would love some advise on the background noise since I can't seem to remove it during recording (computer fans too close), but surely there are some recommendations for an audio filter of some sort.

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