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Everon Railways

Waypoint label question.

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How do I make waypoint labels show up in game play while using the mission editor? Those waypoint labels that appear as yellow brackets with distance and display the type of waypoint such as "move", "get in", "wait for others" etc.

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How do I make waypoint labels show up in game play while using the mission editor? Those waypoint labels that appear as yellow brackets with distance and display the type of waypoint such as "move", "get in", "wait for others" etc.

You have to first save your mission (as SP or MP) and play it once, then you'll see the waypoints in the editor. Also if you want a Special name for the waypoint type it in the "Description" field in the waypoint window.

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I understand waypoints while working in the editor. I don't understand why sometimes labels appear during game play which guide the player to the waypoint and at othertimes they are not there. Ultimately, I want to use them to show a distance to the waypoint during gameplay.

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