Jump to content
Sign in to follow this  
fat_lurch

Forward airspeed deceleration during skydive

Recommended Posts

All,

I'm trying to find the math that defines how quickly the player decelerates (in forward airspeed) when they exit an aircraft.

I'd like to use this to define how far forward a player will travel when they leave an aircraft so I can adjust the predicted drop location.

Any help would be greatly appreciated.

Thank you

Share this post


Link to post
Share on other sites

It should be reasonably easy to work out by doing some measurements, drag (horizontal decceleration) should be quadratically proportional to horizontal speed, although it may be linear for performance sake. I don't know if air resistance drag varies between different units/vehicles.

Share this post


Link to post
Share on other sites

Have done some quick testing. The acceleration of free falling soldier due to drag is approximately:

a = 0.00215*v² (in m/s²)

Edited by ceeeb

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×