meatball 25 Posted March 9, 2014 I've got a mission where the players get separated at one point and shouldn't know where each other is. Using server difficulty settings I've been able to disable the markers on friendlies and the team lead, but I can't seem to get rid of the fact that the players always seem to have a waypoint pointing back to the team leads position. As in, they get the hint on their screen corners the direction and distance the team lead is from them. Anyone know how to completely disable any hints/markers that show the team any information about other team members? Share this post Link to post Share on other sites
nimrod_z 8 Posted March 9, 2014 never tried it myself yet, but you could try this. https://community.bistudio.com/wiki/setGroupIconsVisible Share this post Link to post Share on other sites
meatball 25 Posted March 9, 2014 (edited) No dice. Tried adding in "setGroupIconsVisible [false,false];" to my init.sqf, but if you open up the map and then close it, you still get the 'waypoint' marker on your main viewscreen showing you the direction and distance to the group leader. Edited March 9, 2014 by Meatball Share this post Link to post Share on other sites
Belbo 461 Posted March 9, 2014 Try this one: join You can make your units leave and join groups by triggers placed on the map. Share this post Link to post Share on other sites
meatball 25 Posted March 9, 2014 (edited) Nope...I've tried and I can't do that either. Breaks BTC revive (and a lot of other revive scripts). :) Edited March 9, 2014 by Meatball Share this post Link to post Share on other sites
Belbo 461 Posted March 9, 2014 Nope...I've tried and I can't do that either. Breaks BTC revive (and a lot of other revive scripts). :) well then... I suppose disabling permanent HUD waypoints info in the game settings has been tested already? Share this post Link to post Share on other sites
meatball 25 Posted March 9, 2014 Yeah, unfortunately. I've got difficulty set to Veteran and everything disabled except for Camera Shake, Net Stats and Weapon Cursor. I've also noticed that even though the player's own marker doesn't show on the map, the two big NS/EW crosshair lines that go across the entire map are still visible and show where are. All I want is for players to not be able to see where they or anyone else is on the map. Sometimes doing the simplest things are so hard... Share this post Link to post Share on other sites
Belbo 461 Posted March 9, 2014 All I want is for players to not be able to see where they or anyone else is on the map. Sometimes doing the simplest things are so hard... Take their maps away. ;) Share this post Link to post Share on other sites
meatball 25 Posted March 10, 2014 I could, but I want them to see their maps. Point is they have to actually use their compass and do some orienteering :) Share this post Link to post Share on other sites