manwithagun 10 Posted March 6, 2014 Hey everyone, few days ago i reinstalled TOM, and now playing with logitech gamepad, but remapping controls is a lot of pain in game now. after googling for 2 hours i found where the controls settings are(in steam profile) in ccsettings.xml(thx for Carrier Command thread) and when i opened it - i realized - i don't know ingame keys names. I tried to find them in arma3, but keys there are in numeric(like {44} or {23}) So now i have simple question - where can i find all key names, wich TOM can understand, mostly i wand to find names of A-B-X-Y keys Share this post Link to post Share on other sites
dram 14 Posted March 6, 2014 Hi, the keybinding menu will be updated to allow remapping of everything, but for now, here is the list you need: [h=2]Keyboard[/h] All keyboard keys begin with k letter, ie.: kA mean A key kA .. kZ k0 .. k9 kTtab kControl kRControl kShift kRShift kLMenu kRMenu kSpace kBackspace kEnter kEsc kPlus kMinus lMul kDiv kNumPad0 .. kNumPad9 kDecimal kNumEnter kNumLock kCapsLock kScrollLock kPause kPrint kHome kEnd kPageUp kPageDown kInsert kDelete kUp kLeft kDown kRight kF1 .. kF12 k[ k] kMinus kEqual kSemicolon kApostrophe kGrave kComma kPeriod kSlash kBackslash [h=2]Mouse[/h] All mice buttons begin with m letter, ie.: mLeft mean Left Button Mouse Horizontal and Vertical movements can be read directly from controller (does not have key code) mLeft mMiddle mRight m4th m5th mWheelUp mWheelDown [h=2]Gamepad[/h] All gamepad elements begin with x letter, ie.: xA mean A button We do use Xbox360 naming convention since it was implemented first, but all codes will work well Some 3rd party vendors console-compatible gamepads, event with differently marked buttons, should work as well xA xB xX xY xStart xBack xLeft xRight xLB xRB xLT xRT xLJoyUp xLJoyRight xLJoyDown xLJoyLeft xLJoyAngle xLJoyStrength xRJoyUp xRJoyRight xRJoyDown xRJoyLeft xRJoyAngle xRJoyStrength xDpadUp xDpadRight xDpadDown xDpadLeft xLJoyAngle/ xRJoyAngle works within 0° .. 360° where 0° is forward direction xLJoyStrength/ xRJoyStrength works withing 0.0 .. 1.0 where 0.0 is center and 1.0 is fares position from center in any direction Share this post Link to post Share on other sites
manwithagun 10 Posted March 6, 2014 Hmmm, great thanx for answering, bot now i have a bit more problems. what am i doing - going to "D:\Games\Steam\userdata\46178950\244030\local" opening ccsettings.xml adding few lines like saving, and it foes not work in game. btw, i opened game, added key "p" to cam6, saved controls in game, closed game, open ccsettings.xml - and what i see? - Nothing changed. ccsettings.xml in ingame folder does not contanin any keybindings, so where is valid ccseetings.xml for lastest steam build? so... how to remap controls? Share this post Link to post Share on other sites
dram 14 Posted March 6, 2014 Hmm indeed it seems the keybindings have broken recently. Cheers for the heads up actually, we'll look into it asap. Share this post Link to post Share on other sites
manwithagun 10 Posted March 7, 2014 Hmm indeed it seems the keybindings have broken recently. Cheers for the heads up actually, we'll look into it asap. yeah, but i think somewhere controls are saving, because ingame remapped controls are saving(P for cam6, i made in prev. post) after re-loading game Share this post Link to post Share on other sites
jananton 10 Posted March 7, 2014 Well, since I can't seem to find a 'Start new Thread' button here, I'll just add this in the thread that mentions a key list. :) Is there a list of what keys are supposed to do somewhere to be found for this game? Some hints on certain interface colors, like a probe in blue text and one in normal wouldn't go amiss either. ;-) Greetings from nighttime Amsterdam, Jan Share this post Link to post Share on other sites
fusionofp 0 Posted April 17, 2015 I too would like to know where I can manually change keys, the ingame keybingind does not 'take'. It shows that I am using arrow keys but the game still uses them for looking. Share this post Link to post Share on other sites
dram 14 Posted April 20, 2015 Hi fusionofp. There a bug atm where we use vehicle controls for human movement. So for now remap those. Human controls will be used in the next version. Sorry about that. Share this post Link to post Share on other sites