djules 10 Posted February 27, 2014 Hey guys, concerning the performance issues i made some observations this morning. if server restarts empty and people joining if the mission is already loaded, everythings fine, even with 30+ player only a very small fps drop to 47-50 if server restarts and the exact same amount of players instantly trying to connect (even if the mission is not yet fully loaded) the fps right after start is like 25-30 anyone else experienced this? is there a way to prevent people from connecting if the mission is not yet fully loaded (also, to read the mission without someone joining the server? thanks a lot for your suggestions! Share this post Link to post Share on other sites
saine 19 Posted March 1, 2014 I would test if i had some Players Share this post Link to post Share on other sites